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Sadly, this doesn't always happen, and while there are some great levels, with Bond infiltrating a Monaco casino or hiding from the police in Bangkok, there are also plenty of levels where we're back in shooting gallery mode, clearing each room of enemies in sequence then moving on to the next. We get all the things we expect from a modern Bond tale - exotic locations, car chases, boat chases, stunts, hard-hitting fight sequences and a spot of gunplay - and the vocal work from Dench and Craig is a fair replication of what we heard in Casino Royale and Quantum of Solace. Bond's initial battle against a nasty Russian oligarch takes him from Athens to Istanbul, Monaco and Siberia, and from there events lead him onwards to Bangkok.
JAMES BOND 007 BLOOD STONE RATINGS MOVIE
The general storyline isn't bad by Bond movie standards, even if there's a slightly odd feeling that it begins with one evil plot and villain, then expands outwards just to beef up the running time. It's not quite a dud, but it's more Octopussy in quality than You Only Live Twice. Instead, Blood Stone is a half-decent action-er spoilt by some fairly major flaws.
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The fact that it fills the gap left by the postponement of the 23rd Bond film could have been the icing on the 007 cake. A totally original Bond game, scripted by a Hollywood screenwriter, voiced by Daniel Craig and Judi Dench, starring a digitised Joss Stone and developed by the team behind The Club and Project Gotham Racing, Blood Stone should have been a blinder. (Pocket-lint) - This is what you call a missed opportunity.